Grinding Gear Games answered some questions about Path of Exile. The questions and answers themselves are actually very extensive. If you are a player who likes the details and theoretical techniques of Path of Exile, you should definitely read it. Topics discussed included Rupturing's blood on a broken enemy and disappear 25% faster impact, detonation of landmines, and more. Players need to get as much POE Currency as possible in the next period of time, because more POE Currency can give them a greater advantage.
For example, one of the longer responses is an answer to a question about the count of killing entities by hitting kills. If a monster is killed by the initial hit of the fire trap, it will bring life to the hit life, but it will not bring life to the player. For this reason, the question asked whether it makes more sense to attribute the DOT killing to the applicant entity.
The GGG explained partly that because the hit happens immediately, it implicitly guarantees that the thing that caused the damage already exists when the thing that suffered the damage dies. The direct effect of the killing can be assigned to the object, and certain things can be passed up, because the game can ask the object to be ultimately responsible for the object it killed. Over time, the damage is caused by applying a debuff to another object-then the debuff is attached to the target, but it has nothing to do with the thing that applied the effect. In this process, players will need to consume a lot of POE Currency. For those players who don't have much time to play games, they can Buy POE Currency and other items in POECurrency.
As mentioned above, the entire post is quite extensive. The Path of Exile team has been very busy recently and recently released a fix that fixes some annoying bugs. The patch was made before its latest 3.14 extension, Ultimatum, was released last month. POECurrency is a professional POE Currency provider, both old players and novices can buy POE Currency there!